I can't figure out how to remove jiggle physics from outfits (in certain scenarios its attached to steel plate armors which is absolutely awful in my humble opinion). I honestly do everything in it now, you can do stuff like weight painting. Why does an outfit need breast physics?
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In march 2021, i used this method to add physics to an outfit, worked great, uploaded the mod, no issues.
So, i figured i'd go through the steps i've been doing to try to make it more clear.
I recently found a tutorial of how to fix and add physics to items in outfit studio that works perfectly. In the dashboard, go to add tool. Added outfit/project filter to group manager and pack projects dialogs. Outfit studio, go into the bone list and find the cloth bones used for the boobs and just erase the weight from those.
Then some outfits from some authors don't even have actual clipping issues but rather physics are missing from their outfits. So women dressed in cotton blouses aren’t mistaken for. I'm porting some armors (click for example) into my game and since fo4 is using physics for some of its clothes/armors (eg. Drifter armor, spike armor), i wanted.
Note that some issues only arise with some animations or only when holding certain weapons etc.
Open community · 1008 members discussion; Build your outfit in bodyslide and test it ingame. Before that, i've added physics to several other outfits as. If you have questions you can ask me in the comments i will try my best :) what you need:
Blender has a stupid steep learning curve. Smp physics outfits conversion convert your favorite outfit to the minimum and maximum weight body mesh (1)you need to prepare a normal smp (pe) physics outfit nif file.more. How to add physics in outfit fallout 4. Added ability to copy shader/texture paths/alpha properties from another shape.
In the target field, choose the bodyslide x64.exe file from your game installation's real data folder, not the vortex.
Just use outfit studio (part of bodyslide).