You'll have to make the shoes be a separate mesh within the.nif then edit the material file. Bodyslide and outfit studio, a tool to convert, create, and customize outfits and bodies. Outfit studio only does meshes to change the color, you need to edit the texture file of the pants in gimp or photoshop
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It is quite easy to edit the outfits included in the mod and to change the way they cover or not cover parts of the body.
Note that some issues only arise with some animations or only when holding certain weapons etc.
How to retexture objects in outfit studio. There's mutliple ways to apply a different material to the mesh. In this video i will provide all the information needed to make your first. Modify or customize for your game.
Quick tutorial to get you started making custom textures for your game!b.a.e. A two part tutorial demonstrating how to update body references in outfit studio. Either take it up with the uploader of the file or change it yourself (go into the fallout 4\data\tools\bodyslide\sliderpresets folder and open the xml file you want. Added uv editor for manipulating and viewing.
Build your outfit in bodyslide and test it ingame.
.bgsm's will overrule the embedded textures a mesh. Now, you can either specify the textures and paths directly, or use a.bgsm (or if you need better transparency,.bgem). First a simple update, then an update with zap slidersousnius' text tutori. My current process is that i open the.nif file in os and then click on the shape > properties > textures and then change the diffuse path textures/hair to lightblonde.dds.
No need to even fiddle with ck. It's actually pretty straight forward to do,. Does not include any data, you need to get addons for the program (e.g. 1794 rows outfit studio:
I've managed to get the mesh into the program by importing the.
How to add/change textures to armor in outfit studio? You can just put the loose new texture files in the data folder; Simply add your new texture, and create a patch mod to add it in making sure to include the original mod as a master. Color variants in the game are done through material swaps in the fallout 4.esm.
For first steps, i recommend you to use bethesda archive extractor to extract some game outfits (or weapons, or buildings, or small items or anything you. The only tool you will need is outfit studio you. Edit the material path in. But when i activate the bodyslide studio, the preview button shows models, but the outfits have no image instead of their actual textures.
Basically i'm trying to make an armor mod for fallout 4 and i'm trying to export the meshes so they'll appear in a program called outfit studio.
The easiest way is to do a whole texture replacement of those uniforms. You can use outfit studio to grow/shrink or move the mesh to your. This guide shows you how to create custom outfit for fallout 4 with your 3d model files. How can i make my outfit support material or texture swap through fo4?