Export your armour from outfit studio: Replacing an outfit is the easiest way to export directly into the game. Select the objects that form your armour;
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This will export a fallout 4 nif file of.
Export/import tools between blender and the nif format, using bodyslide/outfit studio's nifly layer, supporting skyrim le & se and fo4.
Essentially all you'd have to do is load the project in outfit studio, use a brush to mark what you want to be made invisible (very easy since the boots aren't. For the purposes of the tutorial we can say that the outfits are stored in files that have .nif extensions and are located in the data/meshes directory of your fo4. I will make a helmet and armor one by one, so i imported the body part first. To edit an existing nif:
As long as the texture files the nif uses are available in the data folder or supplied by another mod, the outfit. Fallout 4 physics are managed by two things: Load up your nif, then you need a reference mesh, (e.g. If you're editing a right arm, load a vanilla right arm as ref), right click on your mesh in the tree, select copy bone weights.
Does not include any data, you need to get addons for the program (e.g.
A two part tutorial demonstrating how to update body references in outfit studio. Bodyslide and outfit studio, a tool to convert, create, and customize outfits and bodies. Load up bodyslide and go to outfit studio. Enter the name and location of your nif file;
I am now attempting to share my work with others. Outfit studio is an incredible powerful software for nif files editing. Resize/shrink the model by factor 10 (reccomended) 4. You can even download models from 3d models websites, in common obj format, import it to.
This should work with your body system of choice and allow.
In the standard cbbe mod's case, caliente imported the vanilla outfits into a separate sister program called outfit studio, which allows creators to make these. You can import nif, obj, or fbx files to outfit studio. This works flawlessly, i have conquered outfitstudio. In the new window select use a template and then select convert vanilla to cbbe.
Adding.nifs to reference bodies in outfit studio is pretty simple and allows you to incorporate different hair meshes into the default body look. I have the outfit packaged neatly ready to be uploaded. I download the mod before (4 month ago) and the first time it worked without problems, i downloaded the bodyslide files and they were there, the.nif files, all of them. Im confused as are you editing the mesh or animations as in your post.
First a simple update, then an update with zap slidersousnius' text tutori.
Weighting the armours to lots of so called bone_cloth bones (or bone_coat or bone_hair) as shown in picture.