Yep the game really doesn't like unweighted verticed at all, it's guaranteed to crash. If you're editing a right arm, load a vanilla right arm as ref), right click on your mesh in the tree, select copy bone weights and hit ok in the next window. Used the mesh expand tool to fix a few errors seen around the ankles.
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Character Costumes, Rpg Character, Character Outfits, Fallout 4 Armour
In the popup that will show up click the browse button.
Imgur album because it's easier to look at.
I have not figured out why. I have a little work around that works sometimes for some outfits, aaand sometimes not. There's more nuanced ways to do that but it's generally the easiest method. Load up your nif, then you need a reference mesh, (e.g.
Bodyslide and outfit studio, a tool to convert, create, and customize outfits and bodies. Last edited by hazardous killer ; To get your body in outfit studio you need to change the reference. Ive looked everywhere for the last few days now and the only tutorials i can find are how to convert vanilla outfits to cbbe outfits.
Also in the bodyslide preview the whole body and.
The exact same problem i am having and there are no replies. If you need help setting up and using bodyslide i recommend watching a video on yt or reading intructions on cbbe mod page. Make sure to have no ui mods enabled until updated and also delete your interface folder inside your game directory. Does not include any data, you need to get addons for the program (e.g.
Updated reference skeletons for sk and sse. Body saved as custom preset. Here it is broken down. Load up game, and nothing's changed.
Ive tried combining meshes using nifskope, and gave up on that after.
I've watched the tutorial videos, read the guides. In this tutorial you will learn how to do any kind of mesh modding using only outfit studio and a 3d app, no nif scripts required, no mumble jumble, just plain and simple replacing or adding a mesh in. I even moved a few sliders around, no tearing. This is the message i get when i click build. the word successfully implies that it's been successful.
This will open a file selection box. In ousnius' changelogs i see that version 5.4.0 added solid conforming mode for small solid parts but i cannot seem to find any controls or features in outfit studio that relate to this or any guides about how to use it. Upload permission you can upload this file to other sites but. I know the sub doesn't mind referencing ll, but i'm.
I have to correct the meshes of clothes in outfit studio, but when i edit the meshes, and save the file to nif, replacing it in the directory with the original file, the game still doesn’t.
Then shift+click to select all the other bones, right click, delete for a specific mesh. I installed callientes cbbe body mod and then a body slide for it, after making a custom body slide setting i reloaded my game and after the launchers runs screen goes black for a few moments then crash to desktop. Select all bones (except basefbody) go to menu shape>copy bone weights. Maybe creating a new slider is the best way to go for now, but i am hoping somebody has some tips.
Navigate to the outfit you want to edit. Id like to know if there is a way to sombine 2 meshes using outfit studio. This is literally all the guides have told me to do, so what am i missing? No registered users viewing this page.
I was able to successfully put the engineer scribe boots on the vault suit and get the new mesh into the game with no.
After the failed save i reload the project then instead of save project as i use export > nif then target the game file location for the outfit. It's best to run bodyslide via nexusmodmanager if you use it. While your nif is selected, open the bones. Hey guys, i'm having a clothing problem because i have a jane bod bodyslide, almost any clothing for this body doesn't fit the way it should.
Even after batch build in bodyslide the outfit file will still use the old body. The best tutorial i've found is on lover's lab. I uninstalled fallout 4 and nmm then reinstalled both to find that the mods were still installed. That's because the body reference doesn't change, just the output for use in game.
Hotfix to make the program load textures from ba2 archives again.
So i use a custom bodyslide preset, and therefore i have to edit my clothing/armor meshes because batch building outfits does not work (for some reason). Click the weight painting tool if it's not already selected, hit space, drag strength and focus to 100 and just paint the whole thing pure red.