How can i remove the cloth physics so that my character's breasts can be stiff as a board, like nature intended? I love cbbe and bodyslide , but it always make me mad to build a beautiful body and get those uggly deformations on o. This is how i did the physics for the files i uploaded here on the nexus.
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But the vanilla armors aren't set with the physics.
This is a text file that describes how to add physics to an outfit.
If you have body physics i know that can sometimes cause issues. All the vanilla outfits done in bodyslide. Every parts has mix and match in mind to create unique styles. But even when promtped to use the cloth physiques attached to the vanilla mesh, when i load it up in game the bottom part of the coat is solid.
The aim of this mod is to let you wear exactly what you want to wear without being restricted to a simple premade outfits. I installed 3bbb body a day ago, it's looking nice. Import into blender a vanilla mesh with the physics you want to copy to your own mesh. All the popular outfits done in bodyslide.
This is the way i do it and it worked for me on every outfit i downloaded and of course vanilla outfits.
That's where i made the mash up outfit, it's a great tool and very user friendly. I tried to look at nmm for that but most of the replacer are ended up being skimpy while i want to maintain the original while just having the physics. If you are getting pounded with guns and melee, go for a ballistic weave enhanced underware outfit (like the military fatigues) with stat bonuses you can use. All of it patched, all of it works great.
Overhauls the vanilla and dlc outfits for smoothness, physics, and slider customizability. This is not a simple conversions ! Matched with a charisma hat and glasses. Body (pants, shirts, vault jumpsuits, etc.) hat.
So women dressed in cotton blouses aren’t mistaken for robots, or worse, synths!
(ports from elsewhere are less likely to have it.) vtaw has a few skirts, commonwealth mini dresses and similar long dress retextured to be short dress mods do too. Most skirts and dresses on the nexus use cloth physics. All with ocbp 3bbb physics. Works for twb, cbbe, and optional 3bbb physics.
The system is divided into nine slots and two layers : Requires bhunp vanilla outfits (ae) jiggle physics disabled for outfits that in my opinion should not have physics. Another good set to stash is a charisma set with summer shorts, and cunning armor for the legs and arms. How to enable physics for both cbbe body and clothes.
I am curious to see what happened when you tried it.
All vanilla clothes separated into different part such as boots, pants, tshirt, coat, scarf left or right gloves and more. The easiest way of doing it is by copying the weights from a vanilla mesh with physics to your mesh. Why does an outfit need breast physics? I can make a nude cbbe body have physics with cbpc, but the clothes have no physics whatsoever.
I've been converting some cbbe stuff to wb/vanilla bodies, currently working on niero's handmaiden mod. However, i installed a mod that converted all the vanilla and dlc outfits to twb and since it has 3bbb support it causes my character or any female character's model to mess up whenever they sneak, are part of an animation, die,. Other than than that i'd say try batch building your outfits again with morphs enabled. If you don't have morphs enabled that can also be your problem.
In fallout 4, the wardrobe system allows the sole survivor to make up their own outfit from a variety of clothing and armor.
I tried installing many different vanilla armors with physics, but none of them work at all. Unfortunately the shoulder straps and underwear portion seem to be using cbbe physics, which don't show up after conversion and dont work without cbbe: