(this will open the trade screen like it would with a normal companion) close the console. In fallout 4, the wardrobe system allows the sole survivor to make up their own outfit from a variety of clothing and armor. Donât build them with your preset but with zeroed sliders and tick the box âbuild morphsâ.
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I want raiders to only wear black tuxedos and settlers to only spawn with vault suites with metal armor.
Since you and the npcs have the same body you don't have to apply bodyslide to npcs.
If a mod uses a different body than the vanilla npcs. Yep the command is (surprisingly) equipitem. Many items in the wardrobe take up several. This means if you give a settler only a weapon but no ammo, he will behave similar to the companion at step 2.
Fallout 4 i'm looking for a mod that allows me to choose what certain factions wear, not necessarily make them only wear modded outfits and armor, but to completely change the leveled list. The first time you will be be prompted if you. This could of course be the wrong way but shrugs works for me. Finally, download and install this unique player bods mod, it adds a few more unique player presets (i use the 3bbb preset).
*click on npc (so their id is showing) *.
Since you're on pc, you don't even need a mod to change their clothing or exchange inventory with any npc. First you need cbbe and bodyslide/outfit studio installed. So you'd use it like equipitem refid after you select the npc. Transform the outfits of the npcs in fallout 4 with outfitshuffler!
The way i do it (if memory serves) configure outfits => default outfit => slot 1 and wait a couple of seconds for the trade menu to open, give the npc your chosen outfit (remembering to equip it), close the trade window and that should be that. Next, download and install the unique player mod. Yes, but if you play as a guy you can still run bodyslide on all the outfits and you are still a man but all the female npcs have that. Or you can use the unequipall command and it should leave them nekkid and without the default outfit on.
The tool can also be crafted if you happen to lose it.
The mod works, but there may be some steps you need to do to get it to work for you. It cannot be accessed in the console versions of the game or in survival mode. New vegas, if one has at least one stimpak in their inventory, it can. There is an option âadvancedâ.
The console is a debugging tool in the computer versions of fallout 4. Open the console and select the npc first. When this mod is installed a security outfit manager tool will be added to your inventory that can be used to configure outfits for an npc. Unless you're simply looking to replace them, you will need to use the right template and get it to a close approximation of the npc first, which, without a provided template (preset) can be difficult to accomplish for some easy for other, using various snapshots of the.
The system is divided into nine slots and two layers :
Now you can open looksmenu for any character and go to the body tab. In this tutorial i focus on something that was a challenge to me for a bit. These can be used in console commands such as player.placeatme to spawn monsters, enemies, characters and other entities from the game. They might respawn some default clothing and put it on.
To help others out i explain the best i could to how i did it. You simply build the preset and everyone gets it. Simply equip it and press the r button when the npc you want to configure is in your crosshair. If you give a settler a weapon and the appropriate ammo, it will take a couple of seconds to register.
This mod lets you mix and match clothing and accessories to create endless fashion combinations.
In order to access the console, you will need to use the key. I modified one or two npcs as well as all several of my followers that way. Bodyslide presets can be converted to bodygen settings and added to the templates for more variety, or to use as unique body for a certain npc. However, you have to give a settler the appropriate ammo.
Unlike fallout 3, companions in fallout 4 are marked as essential when serving as the active companion, meaning they cannot be killed no matter how much damage they incur.