How can i make my outfit support material or texture swap through fo4? What are the shape properties? When i apply my bodyslide preset, the gun and knife end up bending and warping to fit the curvature of the body, as they are being treated like soft clothing objects.
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I was able to successfully create a custom head and face texture by just doing the quick and dirty of replacing the game's nif and dds with my own.
And by doing this, i'm able to get my custom head into the game, and also looksmenu.
Outfit studio makes sure not to smooth normals before they can be locked. I know how to make the edits in outfit studio, but i can't figure out how to save the project so that it will be bodyslide compatible. This miniguide is meant for people wanting to get a quick start on how to make your own conversions for bodyslide. You can even download models from 3d models websites, in common obj format, import it to outfit studio and export it to nif.
Navigate to the outfit you want to edit. If i batch build, i'll have to go through my outfit studio and customize some meshes to make them fit, like the spartan wrap or the honest abe's armor pieces, for some reason they don't just adjust to my body and i have to do it manually. The creator of the tutorial used 3ds max, but i am using blender. If you are hust a user of my mod you don't have to bother with this at all.
I'm making a ninja suit body mod, and i need to make minor edits to the female body mesh.
This also isn't a very extensive tutorial, it. This is useful for meshes where keeping custom normals is absolutely needed. Load up your nif, then you need a reference mesh, (e.g. I've recently tried making a pipboy glove for the fallout 4 pipboy like they had in fallout 3.
Outfit studio is an incredible powerful software for nif files editing. Hotfix to make the program load textures from ba2 archives again. Here i'll use an example of wanting to remove certain sections of a static mesh that are part of a nitrishape/bstrishape. This is a very basic tutorial that will simply outline the steps for importing a new clothing or accessory mesh into fallout 4.
Look up some of my mashup posts in the photo galleries for examples.
If you're editing a right arm, load a vanilla right arm as ref), right click on your mesh in the tree, select copy bone weights and hit ok in the next window. In this tutorial you will learn how to do any kind of mesh modding using only outfit studio and a 3d app, no nif scripts required, no mumble jumble, just plain and simple replacing or adding a mesh in any nif, as well as creating new. Make a copy of the entire thing, then make a zap slider in outfit studio to remove everything but the arms up to the shoulders. There's mutliple ways to apply a different material to the mesh.
Then i imported the file into outfit studio and exported as.nif. Blender can't export.nif files, so i exported my mesh as.obj. See the official bodyslide/outfit studio wiki for more details. Bodyslide and outfit studio, a tool to convert, create, and customize outfits and bodies.
What you want to do is import a full body, align it with the outfit, set it as reference and right click on the outfit and copy bone weights.
Outfit studio can remove or just move verts much like blender or 3ds max but in a smaller, easier to use tool. What i'm trying to do is take an outfit and simply cut a piece out to make an independent item. I've looked at this guide: Does not include any data, you need to get addons for the program (e.g.
Yes, you can combine meshes in outfit studio, that's how i made all my armours. Then in the plugin, under the armor addon, there should be a place to insert the 1st person mesh. However for what ever reason when i export the mesh and then reopen the.nif in either nifskope or outfit s. Wearing heels is a different animal whether using hhs or vanilla, as you need a body mesh that has an adjusted foot shape.
Edit the material path in the corresponding bstrishape node.
Hey y'all, as the title implies i'm intending on finding a specific outfit to use in outfit studio, but i just can't find it anywhere. While your nif is selected, open the bones tab and check every bone, they should all be coloring parts of your armor.