Use the z slider to move the boots up and down in the rendering until they meet the bottom of the pants. So for something like a holster it may look pretty wonky in game, it won't float or anything though. What are the shape properties?
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I extracted the nif and load.
Trying to do a mesh adjustment on an armor piece.
Load up the reference body mesh (usually your nude/base female body mesh) then load the outfit, and start looking for clipping areas. I am trying to use the outfit studio (very new to it), in bodyslide i can move all around the clothing that i want and zoom in on whatever part i want, and i want to be able to do the same in the outfit studio but i can't figure out how to. Does not include any data, you need to get addons for the program (e.g. First a simple update, then an update with zap slidersousnius' text tutori.
I've done this before without issue, but that outfit used vanilla assets and not cbbe files. And select the parts that you want to keep, it will be highlighted in black. You can even download models from 3d models websites, in common obj format, import it to outfit studio and export it to nif. Note that some issues only arise with some animations or only when holding certain weapons etc.
Fix any remaining issues found ingame.
Navigate to the outfit you want to edit. Outfit studio is an incredible powerful software for nif files editing. 31k views 4 years ago. Together bodyslide and outfit studio an easy to use tool for customizing bodies and outfits, creating new.
Build your outfit in bodyslide and test it ingame. To fix that, you can make a zap slider, what it does is it deletes a part of the mesh, in your case the cbbe body, by selecting the mask tool. Move allows you to translate vertices arbitrarily. Once they're in the correct position, click ok.
How to create a outfit mashup in outfit studio enjoying the content?
Do the same move. to get the binox to move where you want them. Instead of using the translation gizmo to move the gear by eyeballing it, we're going to use the move function in outfit studio. It originally came in a ba2. Shows unweighted vertices warning when i try to save and if i ignore and do it anyway the game will crash if file is added.
For first steps, i recommend you to use bethesda archive extractor to extract some game outfits (or weapons, or buildings, or small items or. A little window with sliders will pop up. I have watched (youtube) like 10+ today alone and none cover all of what i'm trying to do ( i do know how to use outfit studio to 'push' & 'pull' the body/clothes textures individually & move parts of the texture(s) around ) The article will explain the process of setting up bodyslide and outfit studio for use with vortex.
So, i figured i'd go through the steps i've been doing to try to make it more clear.
It'll have x, y and z sliders. One trick i've learned is to hit w to bring up the wireframe in outfit studio, this can be. Smooth smooths things out, eliminating sharp angles and bumpy surfaces. Note that the way this works is outfit studio just applies weight based on how close a meshs vertices are to a given bone on the reference.
A two part tutorial demonstrating how to update body references in outfit studio. This will allow us to make precise movements and keep track of them so that once the mesh is morphed as needed, we can set everything back to its correct location. To solve the problem, load a reference (like the human body or similar outfit to yours) and move the mesh up until it's in the right place (use the movement gizmo in the middle of the top bar of the window) In this video, i demonstrate how to edit weapons in outfit studio with the transform tool.
You'll also see options to enable or disable mirroring.